Press Kit
Weathervane Games is a game design studio and publisher founded by Jeff Irving in 2021. Our primary focus is creating and publishing our own game titles, we are willing to work with other designers to bring their games and ideas to life as well. We also offer licensing opportunities with our proprietary Harbinger 3D Terrain System and Vrahode Game System. Weathervane Games is located in Whitefish, Montana.
Full name: Weathervane Games, LLC
Location: 235 Antler Ridge Road Whitefish, MT 59937
Founded: January 2022 by Jeff Irving
Official pages:
www.weathervanegames.com
www.vrahode.com
www.harbingersystem.com
Social:
Vrahode is the world where the Vrahode Game System takes place. We have created a unique planet, astronomical context, history, races, creatures, enemies, stories and quests. Vrahode and everything in it was conceived in 1990 by Jeff Irving when he was in college at Ball State University as a graphic design and journalism student.
Vrahode: Age of Prophecy is currently in it's final stages of production. Those who participate in our Kickstarter and Gamefound campaigns will be first to receive their copy. To get early access, make a pledge with us on Gamefound! To stay up to date on new developments, subscribe to our email list.
No, a Game Master is never required to play Vrahode. Not only does the Vrahode Game System not require a Game Master, we’ve crafted the player count and gaming options carefully, so you can play with a group of up to six friends or all by yourself and anything in between and still access every aspect of the game’s rich variety of game modes and quest types.
With our thoughtfully designed Character Dashboards, we’ve made it easy for as little as one and up to 6 players to adventure together at a time. But don’t forget that a player and a Hero are different things. We recommend that, if playing the full campaign mode by yourself, you bring along at least three Heroes in your adventuring party. As such, you would be managing three Character Dashboards at a time. Feel free to throw this advice to the winds if you want, but just remember, the winds of Vrahode bite hard.
The short answer is: 30 minutes to as long as you want. The Vrahode Game System is stuffed with value-added content, from single tile Errands that will take you no longer than sipping a cup of coffee, to sprawling Missions and other quest strings which could easily take a playing party an entire afternoon. What’s more, we’ve built Vrahode around the ability for players to craft their own adventures. Feel like playing a string of five minutes sprints? Go for it. Rather have a three-day marathon of enemy waves? You can do that too? There is no limit to Vrahode.
It is a rule system initially housing a four game series. It is designed to be easy to learn, easy to play with lots of richness and choices that don’t overcomplicate the experience. It is also a system that encourages fan created content. Players can create their own heroes, quests, maps, etc. Fan created content can be shared to a forum we provide. There will also be additional expansions and new sanctioned materials from Weathervane Games in the future.
A lot! With four boxes worth of sweeping epic fantasy story arc, the Vrahode Game Series has a host of characters who bring the world and story to life. In the four boxes, you’ll find well over one hundred Hero, NPC, enemy and terrain miniatures, ranging from small Hero and support characters to very large and complex bosses that sprawl over many squares on our Encounter Maps.
While it is not the goal of our team to make Vrahode unplayably difficult, the series will not cater to those looking for a leisurely stroll through flowered fields. For many reasons, the Vrahode Game Series and System will be decidedly difficult. The “fail forward” conditions present and in many cases unnecessarily rewarding in so many other games, will not be present in Vrahode. The ability to mitigate risk through dice is nowhere in our game. Even the humblest enemies can truly threaten death for the unseasoned Hero or traveling party. In addition, many of the ways we’ve increased replayability and unpredictability in our series also contribute to an increased challenge level. All in all, Vrahode is a game in which every reward and every advancement is hard earned. But fear not, if things get too tough, running away from a losing battle and gaining some more provision and experience before returning is often an option.
Vrahode: Age of Prophecy is currently in it's final stages of production. Those who participate in our Kickstarter and Gamefound campaigns will be first to receive their copy. To get early access, make a pledge with us on Gamefound! To stay up to date on new developments, subscribe to our email list.
Vrahode is the world where the Vrahode Game System takes place. We have created a unique planet, astronomical context, history, races, creatures, enemies, stories and quests. Vrahode and everything in it was conceived in 1990 by Jeff Irving when he was in college at Ball State University as a graphic design and journalism student.
Vrahode: Age of Prophecy is currently in it's final stages of production. Those who participate in our Kickstarter and Gamefound campaigns will be first to receive their copy. To get early access, make a pledge with us on Gamefound! To stay up to date on new developments, subscribe to our email list.
No, a Game Master is never required to play Vrahode. Not only does the Vrahode Game System not require a Game Master, we’ve crafted the player count and gaming options carefully, so you can play with a group of up to six friends or all by yourself and anything in between and still access every aspect of the game’s rich variety of game modes and quest types.
The short answer is: 30 minutes to as long as you want. The Vrahode Game System is stuffed with value-added content, from single tile Errands that will take you no longer than sipping a cup of coffee, to sprawling Missions and other quest strings which could easily take a playing party an entire afternoon. What’s more, we’ve built Vrahode around the ability for players to craft their own adventures. Feel like playing a string of five minutes sprints? Go for it. Rather have a three-day marathon of enemy waves? You can do that too? There is no limit to Vrahode.
With our thoughtfully designed Character Dashboards, we’ve made it easy for as little as one and up to 6 players to adventure together at a time. But don’t forget that a player and a Hero are different things. We recommend that, if playing the full campaign mode by yourself, you bring along at least three Heroes in your adventuring party. As such, you would be managing three Character Dashboards at a time. Feel free to throw this advice to the winds if you want, but just remember, the winds of Vrahode bite hard.
It is a rule system initially housing a four game series. It is designed to be easy to learn, easy to play with lots of richness and choices that don’t overcomplicate the experience. It is also a system that encourages fan created content. Players can create their own heroes, quests, maps, etc. Fan created content can be shared to a forum we provide. There will also be additional expansions and new sanctioned materials from Weathervane Games in the future.
A lot! With four boxes worth of sweeping epic fantasy story arc, the Vrahode Game Series has a host of characters who bring the world and story to life. In the four boxes, you’ll find well over one hundred Hero, NPC, enemy and terrain miniatures, ranging from small Hero and support characters to very large and complex bosses that sprawl over many squares on our Encounter Maps.
While it is not the goal of our team to make Vrahode unplayably difficult, the series will not cater to those looking for a leisurely stroll through flowered fields. For many reasons, the Vrahode Game Series and System will be decidedly difficult. The “fail forward” conditions present and in many cases unnecessarily rewarding in so many other games, will not be present in Vrahode. The ability to mitigate risk through dice is nowhere in our game. Even the humblest enemies can truly threaten death for the unseasoned Hero or traveling party. In addition, many of the ways we’ve increased replayability and unpredictability in our series also contribute to an increased challenge level. All in all, Vrahode is a game in which every reward and every advancement is hard earned. But fear not, if things get too tough, running away from a losing battle and gaining some more provision and experience before returning is often an option.
The Calteeran Ascension is the core box for the Vrahode Game Series. The campaign is a continuation of the story introduced in Vrahode: Age of Prophecy and will take players deeper into the world of Vrahode. In this box, you’ll experience unique mechanics, such as the Calteeryn, a prophesied character, foretold in the ancient unknown past to be born into the world of Vrahode from one of the ten crafted races and eventually lead the races in protecting Vrahode from a great evil. The origins of this prophecy are murky and lost to time as the game begins. The victory condition of the Calteeryn Ascension campaign, if you choose to complete it, is to help Calteeryn learn the ruhl of each of the ten crafted races and defeat the great lurking evil.
The Harbinger is a simple, modular plastic terrain system that allows players to explore three dimensional dungeons and indoor spaces. Harbinger tiles (stairs, stair risers, rooms and hallway tiles) are assembled using small connectors called keys. Stairs are made functional for miniatures (up to 1″ base size) through the use of Stair Tread tiles which are clear tiles that miniatures can rest on while keeping the stairs underneath at the proper scale. All room and hallway tiles are covered with vinyl full color artwork so no painting is required and grid pattern is also present for accurate movement. Plastic pegs of predefined lengths elevate tiles to desired heights. Each box in the game series includes numerous Harbinger components to build dungeons of increasing complexity. The second expansion Vrahode: Facing The Storm also includes a four piece dungeon riser that elevates an entire 18 X 18″ flat to the chosen height! Balustrades will be provided to give line of sight to levels below and open up the dynamics of inter-level combat!
Future plans to further develop the Harbinger Gaming Terrain System are already in the works. Stay tuned for more information!
The Calteeryn Ascension is the first of a four-box game series, the “core box”. It introduces the diverse and dangerous world of Vrahode, the extensive but streamlined game system, and the majority of the miniatures and game pieces needed to enjoy all aspects of the game. In this first box, you’ll experience unique mechanics, such as the Calteeryn, a prophesied character, foretold in the ancient unknown past to be born into the world of Vrahode from one of the ten crafted races and eventually lead the races in protecting Vrahode from a great evil. The origins of this prophecy are murky and lost to time as the game begins. The victory condition of the Calteeryn Ascension campaign, if you choose to complete it, is to help Calteeryn learn the ruhl of each of the ten crafted races and defeat the great lurking evil.

Vrahode - Age of Prophecy
Vrahode – Age of Prophecy is your first step into the sprawling world of Vrahode! Experience the new races, enemies and compelling lore of this fresh fantasy world as you set out to discover what the coming of Tabuhl’s Tail, a comet that ushers in each new age on Vrahode, portends! Rumors of an ancient prophecy fulfilled and new emerging dangers are being carried on the winds as brave souls step forward in search of the truth!
This story driven game, for 1-4 players, introduces players to most of the mechanics, assets and gameplay of the larger four game series to follow! Choose to play as the Athak-uul Augur, the Cautuuk Spark, The Drelrhune Blade or the Toreln Shadow hero.
Release date
Vrahode Age of Prophecy has successful Kickstarter campaign, Pledge Manager and Late Pledge now on Gamefound.
Edition
English First Edition
Genre
Narrative-driven adventure; dungeon crawl board game
Developer & Publisher
Weathervane Games, LLC
Press & Business Contact
Jeff Irving, Jeff@weathervanegames.com
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